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RacePopulationCreatorTraits
Sminthians2000MercuryPhysical Ability Aptitude +2; Mental Ability Aptitude +3; Adaptive Learning +3; Animal Magnetism +1; Natural Attack +1; High Fertility +4; Hive Mind +5; Brave +1; Resiliency +2; Strong Willed +2; Skilled +2; Heightened Sense +1; Dump Magic -5; Tiny -5; Diminished Sense -1; Territorial -2; Magical Ability Deficit -4; Magical Vulnerability -4;
Aranha2000NyamaResiliency (Injury); Natural Armor (Light); Unfriendly; Darkvision; Multilegged (Spiderlegs) +3; Territorial -2; Petty Appearance -2; High Mortality -4; Natural Attack +1;
Flame Spirits0PhlegethonHigh Fertility +4; Low Mortality +4; Elemental Immunity (Fire) +5; Elemental Dependency (Fire) -5; Tiny -5; Pacifist -2; Offensive to Animals -1; Strong Willed +2; Elemental Vulnerability (Cold) -2;
Tins & kers 0OrabelleFly +3; Mental Ability Aptitude +3; Animal Magnetism +1; Adaptive Learning +3; Tiny -5; Pacifist -2; Elemental Vulnerability (Cold) -2;
Tigerians0LexandraResiliency; Natural Armor (Light); Unfriendly; Darkvision; High Fertility +4; Physical Ability Aptitude +2; Natural Attack (Bite) +1; Natural Attack (Claws) +1; Prohphetic Ability +5; Tactical Mind +2; Quadruped +2; Tracking +2; Offensive to Animals -1; Elemental Vulnerability (Fire) -2; Elemental Vulnerability (Acid) -2; Lunacy (Full moon) -2; Eccentric Pallete -2; Magical Ability Deficit -4; Territorial -2;
Sirine0IsiloResiliency (Hardships); Natural Armor (Light); Unfriendly; Darkvision; High Fertility +4; Low Mortality +4; Animal Magnetism +1; Magic User +5; Territorial -2; Elemental Dependency (Water) -5; Small -3; Magical Vulnerability -4; Elemental Vulnerability (Electricity) -2; Reptilian Movement -2; Eccentric Pallete -2;
Asrai0ChlorisPhysical Ability Aptitude +2; Skilled +2; Heightened Sense +1; Regeneration +4; Tactical Mind +2; Skilled +2; Animal Magnetism +1; Elemental Vulnerability -2; Elemental Dependency -5; Low Fertility -4;
Gatinho0NyamaResiliency; Natural Armor (Light); Unfriendly; Darkvision; Tracking +2; Heightened Sense +1; Brave +1; Lunacy -2; High Fertility +4; Quadruped +2; Dump Magic -5; Lazy -1; Natural Attack +1; Natural Attack +1;
Kenderlings0Yog-SothothSmall -3; Physical Ability Aptitude +2; High Fertility +4; Low Mortality +4; Dump Magic -5; Approachable +2; Strong Willed +2; Brave +1; Trouble Makers -2; No sense of fear -3;
Nurgloth0Yog-SothothHigh Fertility +4; Low Mortality +4; Immoral -3; Small -3; Hive Mind +5; Natural Attack +1; Blind -5; Blindsense +5;
Firehawks0PhlegethonTiny -5; Elemental Immunity +5; Fly +3; Elemental Dependency -5; Elemental Vulnerability -2; Tracking +2; Pacifist -2; Offensive to Animals -1; High Fertility +4; Low Mortality +4; Dump Magic -5;
Seuralvaroths0NyerothAnimal Magnetism; Magic User; Change Shape x1; True Believer +5; Magical Ability Aptitude +4; Mental Ability Aptitude +3; Change Shape +3; Change Shape +3; Natural Attack +1; Tactical Mind +2; Heightened Sense +1; Tiny -5; Physical Ability Deficit -2; Petty Appearance -2; Trouble Makers -2; Reptilian Movement -2;
Earejins0OrabellePhysical Ability Aptitude +2; Resiliency +2; Magic User +5; Tactical Mind +2; Unfriendly -2; Offensive to Animals -1; Territorial -2; Elemental Vulnerability -2; Proud -1; Short Tempered -2;
Snow Feys0PersephoneHigh Fertility +4; Low Mortality +4; Fly +3; True Believer +5; Darkvision +2; Change Shape +3; Lunacy -2; Tiny -5; Elemental Dependency -5; Elemental Vulnerability -2; Pacifist -2; Dump Magic -5;
Seileans0AzeriaPhysical Ability Aptitude +2; High Fertility +4; Fly +3; Natural Attack +1; Hive Mind +5; Dump Magic -5; Small -3; Territorial -2;
Nagas0AmanoNatural Attack +1; Natural Attack +1; Natural Armor 2 +2; Physical Ability Aptitude +2; Resiliency +2; Darkvision +2; High Fertility +4; Territorial -2; Proud -1; Short Tempered -2; Eccentric Pallete -2; Reptilian Movement -2;
Huskans0MachiavelcroAdaptive Learning +3; Strong Willed +2; Resiliency +2; Low Mortality +4; Skilled +2; Territorial -2; Dump Magic -5; Low Fertility -4;
Foxlings0NergalTracking +2; High Fertility +4; Low Mortality +4; Small -3; Territorial -2; Dump Magic -5;
Apache0IsiloLow Mortality +4; Physical Ability Aptitude +2; Tracking +2; Animal Magnetism +1; Brave +1; Magical Ability Deficit -4; Territorial -2;
Murlocs0NyerothTrue Believer +5; Magic User +5; Regeneration +4; Strong Willed +2; No sense of fear -3; Eccentric Pallete -2; Lunacy -2; Proud -1; Petty Appearance -2; Small -3; Elemental Vulnerability -2; Mental Ability Deficit -3; Territorial -2;
Goblins0PersephoneNatural Attack +1; Berserk +2; Low Mortality +4; Tracking +2; Trouble Makers -2; Cannibal -4; Dump Magic -5; Small -3; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Tundrians0NergalPhysical Ability Aptitude +2; High Fertility +4; Low Mortality +4; Brave +1; Elemental Resistance +2; Territorial -2; Proud -1; Unfriendly -2; Eccentric Pallete -2; Magical Ability Deficit -4;
Sandmen0NoxTracking +2; Resiliency +2; Prophetic Ability +5; Nomad +3; Adaptive Learning +3; Proud -1; No sense of fear -3;
High-Elves0AtlasPhysical Ability Aptitude +2; Tactical Mind +2; High Fertility +4; Low Mortality +4; Small -3; Mental Ability Deficit -3; Envious -1; Trouble Makers -2; Petty Appearance -2; Eccentric Pallete -2; Magical Ability Deficit -4; Offensive to Animals -1; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Time Lads0LexandraMagical Ability Aptitude +4; Fly +3; Magical Resistance +4; Animal Magnetism +1; Prophetic Ability +5; Magic User +5; Physical Ability Deficit -2; Elemental Vulnerability -2; Tiny -5; Pacifist -2; Learning Deficiency -3; Moonlight Powerlessness;
Avian0AuraPhysical Ability Aptitude +2; Mental Ability Aptitude +3; Fly +3; Natural Attack +1; Natural Armor 3 +3; Hive Mind +5; Prophetic Ability +5; Adaptive Learning +3; Tactical Mind +2; Brave +1; Strong Willed +2; Tracking +2; Low Fertility -4; Magical Vulnerability -4; Magical Ability Deficit -4; Elemental Vulnerability -2; Territorial -2; Offensive to Animals -1; Eccentric Pallete -2; Petty Appearance -2; Proud -1; Short Tempered -2;
Tuaregs0FreyaResiliency +2; Diplomatic Prowess +2; Approachable +2; Nomad +3; Skilled +2; Mental Ability Aptitude +3; Magical Ability Deficit -4; Magical Vulnerability -4; Pacifist -2; Small -3;
Cervo0NyamaQuadruped +2; Diplomatic Prowess +2; Heightened Sense +1; Natural Attack +1; Tracking +2; Low Fertility -4; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Gold Dragons0PhlegethonLow Mortality +4; Physical Ability Aptitude +2; Mental Ability Aptitude +3; Fly +3; Amphibious +3; Tracking +2; Natural Attack +1; Natural Attack +1; Huge +5; Resiliency +2; Natural Armor 3 +3; Elemental Resistance +2; Elemental Resistance +2; Brave +1; Strong Willed +2; Territorial -2; Offensive to Animals -1; Dump Magic -5; Eccentric Pallete -2; Proud -1; No sense of fear -3; Glutonous and Greedy -3; Short Tempered -2;
Maormer0ChlorisNatural Attack +1; Natural Attack +1; High Fertility +4; Physical Ability Aptitude +2; True Believer +5; Amphibious +3; Darkvision +2; Resiliency +2; Eccentric Pallete -2; Dump Magic -5; Territorial -2; Unfriendly -2; Mental Ability Deficit -3; Lunacy -2; Short Tempered -2; Diminished Sense -1;
Airdominers0AuraMagic User +5; Approachable +2; Mental Ability Aptitude +3; Pacifist -2; Elemental Vulnerability -2; No sense of fear -3;
Navajo0IsiloLow Mortality +4; Fly +3; Animal Magnetism +1; Darkvision +2; Nomad +3; Magical Ability Deficit -4;
Shins0GearTrue Believer +5; Physical Ability Aptitude +2; Mental Ability Aptitude +3; Magical Ability Aptitude +4; Magic User +5; Adaptive Learning +3; Pacifist -2; Trouble Makers -2; No sense of fear -3;
Khaeldin0MachiavelcroPhysical Ability Aptitude +2; Brave +1; Nomad +3; Mental Ability Deficit -3; Trouble Makers -2; High Fertility +4; Tracking +2; No sense of fear -3;
Children of the Sun and Moon: Warrior0MercuryStrong Willed +2; High Fertility +4; Warmonger +3; Tactical Mind +2; Nomad +3; Magical Ability Deficit -4; Short Tempered -2; Dump Magic -5; Proud -1; No sense of fear -3; Glutonous and Greedy -3; Territorial -2; Sunlight Dependency; Magical Resistance +4; Physical Ability Aptitude +2; Moonlight Dependency; Hive Mind +5; Brave +1;
Children of the Sun and Moon: Amazon0MercuryStrong Willed +2; High Fertility +4; Resiliency +2; Skilled +2; Skilled +2; Animal Magnetism +1; Magical Ability Deficit -4; Magical Vulnerability -4; Dump Magic -5; Short Tempered -2; Proud -1; No sense of fear -3; Territorial -2; Sunlight Dependency; Regeneration +4; Berserk +2; Moonlight Dependency; Change Shape +3; Natural Armor 3 +3;
Nymphs0FreyaHigh Fertility +4; Diplomatic Prowess +2; Approachable +2; Low Mortality +4; Majestic Appearance +2; Animal Magnetism +1; Elemental Vulnerability -2; Elemental Vulnerability -2; Magical Vulnerability -4; Pacifist -2; Magical Ability Deficit -4;
Ursines0NergalStrong Willed +2; Berserk +2; Warmonger +3; Natural Attack +1; Natural Attack +1; Physical Ability Aptitude +2; Heightened Sense +1; Brave +1; Magical Resistance +4; Eccentric Pallete -2; Proud -1; Short Tempered -2; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Time Benders0LexandraMental Ability Aptitude +3; Strong Willed +2; Diplomatic Prowess +2; Magic User +5; Regeneration +4; Prophetic Ability +5; Tactical Mind +2; Low Fertility -4; Short Tempered -2; Proud -1; Glutonous and Greedy -3; Elemental Vulnerability -2; Elemental Vulnerability -2; Territorial -2;
Ogres0AtlasLow Mortality +4; Large +3; Regeneration +4; Berserk +2; Physical Ability Aptitude +2; Natural Armor 1 +1; Magical Resistance +4; Strong Willed +2; Brave +1; Proud -1; Territorial -2; Short Tempered -2; No sense of fear -3; Elemental Vulnerability -2; Elemental Vulnerability -2; Eccentric Pallete -2; Mental Ability Deficit -3; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Fuccubus0NoxMajestic Appearance +2; Tactical Mind +2; Magic User +5; Low Mortality +4; Heightened Sense +1; Strong Willed +2; Immoral -3; Eccentric Pallete -2; Low Fertility -4; Fly +3; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Great Elder Ones0Yog-SothothHuge +5; Fly +3; No sense of fear -3; Regeneration +4; Territorial -2; Berserk +2; Lunacy -2; Warmonger +3; Tactical Mind +2; Short Tempered -2; Physical Ability Aptitude +2; Petty Appearance -2; Amphibious +3; Proud -1; Natural Attack +1; Eccentric Pallete -2; Fall from Grace -5; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Kodama0AzeriaRegeneration +4; Large +3; True Believer +5; Dump Magic -5; Physical Ability Aptitude +2; Approachable +2; Natural Attack +1; Elemental Vulnerability -2; Elemental Dependency -5; Sunlight Dependency; Natural Armor 3 +3; Moonlight Dependency; Majestic Appearance +2; Animal Magnetism +1;
Eldarians0AtlasMagic User +5; Magical Ability Aptitude +4; Magical Resistance +4; Mental Ability Aptitude +3; Tactical Mind +2; Resiliency +2; Physical Ability Aptitude +2; Heightened Sense +1; Majestic Appearance +2; Proud -1; Elemental Vulnerability -2; Territorial -2; Envious -1; No sense of fear -3; Warmonger +3; Glutonous and Greedy -3;
Mahokai0MachiavelcroDiplomatic Prowess +2; Small -3; Skilled +2; Skilled +2; Skilled +2; Heightened Sense +1; Glutonous and Greedy -3; Envious -1; Pacifist -2; Proud -1;
Les Beaux0ChlorisMental Ability Aptitude +3; Hive Mind +5; Magic User +5; Skilled +2; Skilled +2; Skilled +2; Tactical Mind +2; Strong Willed +2; Magical Ability Aptitude +4; Small -3; Trouble Makers -2; Petty Appearance -2; Unfriendly -2; No sense of fear -3;
Nudies0OrabellePhysical Ability Aptitude +2; Mental Ability Aptitude +3; Prophetic Ability +5; Adaptive Learning +3; High Fertility +4; Diplomatic Prowess +2; Elemental Vulnerability -2; Light Sensitivity -2; Proud -1;
Taikaroths0NyerothMagical Ability Aptitude +4; Magic User +5; Warmonger +3; Tactical Mind +2; Strong Willed +2; True Believer +5; Brave +1; Magical Resistance +4; Large +3; Natural Armor 2 +2; Tracking +2; No sense of fear -3; Proud -1; Short Tempered -2; Eccentric Pallete -2; Unfriendly -2; Offensive to Animals -1; Territorial -2; Lunacy -2;
Felsor0NyamaPhysical Ability Aptitude +2; Magical Resistance +4; Large +3; Brave +1; Natural Attack +1; Heightened Sense +1; Heightened Sense +1; Heightened Sense +1; Elemental Resistance +2; Natural Armor 3 +3; Regeneration +4; No sense of fear -3; Low Fertility -4; Light Sensitivity -2; Proud -1;
Netopyrs0AzeriaBlindsense +5; High Fertility +4; Fly +3; Natural Attack +1; Natural Attack +1; Small -3; Light Sensitivity -2; Diminished Sense -1; Dump Magic -5; Sunlight Powerlesness -4; Brave +1; Physical Ability Aptitude +2; Natural Armor 3 +3;
Cherokee0IsiloLow Mortality +4; Physical Ability Aptitude +2; Mental Ability Aptitude +3; Animal Magnetism +1; Adaptive Learning +3; Diplomatic Prowess +2; Nomad +3; Strong Willed +2; Pacifist -2; No sense of fear -3; Magical Ability Deficit -4;
Gadzhal0PersephoneTrue Believer +5; Strong Willed +2; Majestic Appearance +2; Physical Ability Aptitude +2; Darkvision +2; Magic User +5; Fly +3; No sense of fear -3; Short Tempered -2; Territorial -2; Change Shape +3; Change Shape +3; Change Shape +3; Lunacy -2; Light Sensitivity -2; Cannibal -4; Tracking +2;
Predators0AmanoCannibal -4; No sense of fear -3; Offensive to Animals -1; Proud -1; Short Tempered -2; Trouble Makers -2; Tactical Mind +2; Physical Ability Aptitude +2; Magic User +5; Mental Ability Aptitude +3; Berserk +2; Strong Willed +2; Natural Attack +1; Warmonger +3; Regeneration +4; Heightened Sense +1; Tracking +2; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Mercator0LexandraDiplomatic Prowess +2; Approachable +2; Brave +1; Majestic Appearance +2; Skilled +2; Nomad +3; Elemental Vulnerability -2; Elemental Vulnerability -2; Pacifist -2; Proud -1; Glutonous and Greedy -3; Magical Vulnerability -4; Physical Ability Deficit -2;
Children of the Sun and the Moon: Sorcerer0MercuryStrong Willed +2; High Fertility +4; Magic User +5; Skilled +2; Skilled +2; Physical Ability Deficit -2; Envious -1; Proud -1; Trouble Makers -2; Glutonous and Greedy -3; No sense of fear -3; Territorial -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Sunlight Dependency; Mental Ability Aptitude +3; Adaptive Learning +3; Moonlight Dependency; Tracking +2; Magical Ability Aptitude +4;
Children of the Sun and the Moon: Craftsman0MercuryStrong Willed +2; High Fertility +4; Skilled +2; Skilled +2; No sense of fear -3; Trouble Makers -2; Dump Magic -5; Magical Ability Deficit -4; Magical Vulnerability -4; Sunlight Dependency; Physical Ability Aptitude +2; Resiliency +2; Elemental Resistance +2; Moonlight Dependency; Mental Ability Aptitude +3; Adaptive Learning +3;
Wind Dryads0AuraFly +3; Nomad +3; Majestic Appearance +2; High Fertility +4; Skilled +2; Natural Armor 1 +1; Diplomatic Prowess +2; Natural Attack +1; Approachable +2; Adaptive Learning +3; Glutonous and Greedy -3; Physical Ability Deficit -2; Spineless -1;
Sultsab0MachiavelcroElemental Dependency -5; High Mortality -4; Petty Appearance -2; No sense of fear -3; Tactical Mind +2; True Believer +5; Physical Ability Aptitude +2; Magical Resistance +4; Magic User +5; Skilled +2; Skilled +2; Strong Willed +2; Proud -1; Moonlight Dependency; Heightened Sense +1; Heightened Sense +1; High Fertility +4;
Pictsies0ChlorisAnimal Magnetism +1; Magical Resistance +4; Skilled +2; Mental Ability Aptitude +3; Skilled +2; Brave +1; Natural Armor 1 +1; Diplomatic Prowess +2; Tiny -5; Trouble Makers -2; Magical Ability Deficit -4;
Sybils0GearTrue Believer +5; Tactical Mind +2; Prophetic Ability +5; Heightened Sense +1; Hive Mind +5; Pacifist -2; Small -3; Mental Ability Deficit -3; Dump Magic -5;
Earnan0Yog-SothothMagical Vulnerability -4; Low Fertility -4; Physical Ability Deficit -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Magical Ability Aptitude +4; Fly +3; Skilled +2; Trouble Makers -2; Glutonous and Greedy -3; Diplomatic Prowess +2; Animal Magnetism +1; Magic User +5; Change Shape +3;
Ainur0OrabelleFly +3; Hive Mind +5; Mental Ability Aptitude +3; Diplomatic Prowess +2; Strong Willed +2; Majestic Appearance +2; Dump Magic -5; Magical Ability Deficit -4;
Lycans0AmanoTactical Mind +2; Physical Ability Aptitude +2; Natural Attack +1; Berserk +2; Warmonger +3; Elemental Vulnerability -2; Eccentric Pallete -2; Glutonous and Greedy -3; Trouble Makers -2; Short Tempered -2; Dump Magic -5; Fall from Grace -5; Regeneration +4; Proud -1; Large +3; Quadruped +2; High Fertility +4; No sense of fear -3; Natural Attack +1; Resiliency +2; Natural Armor 1 +1; Darkvision +2; Unfriendly -2;
Fire Genasi0PhlegethonHigh Fertility +4; Low Mortality +4; Elemental Immunity +5; Elemental Dependency -5; Learning Deficiency -3; Small -3; Dump Magic -5; Pacifist -2; Offensive to Animals -1; Strong Willed +2;
Spartans0AtlasPhysical Ability Aptitude +2; Warmonger +3; High Fertility +4; Low Mortality +4; Berserk +2; Tactical Mind +2; Skilled +2; Skilled +2; Resiliency +2; Strong Willed +2; Brave +1; Proud -1; No sense of fear -3; Unfriendly -2; Magical Vulnerability -4;
Verndari0LexandraFly +3; Hive Mind +5; Regeneration +4; Strong Willed +2; Magic User +5; Prophetic Ability +5; Brave +1; Majestic Appearance +2; Tactical Mind +2; Berserk +2; Physical Ability Aptitude +2; Natural Attack +1; Natural Armor 3 +3; Elemental Vulnerability -2; Elemental Vulnerability -2; Proud -1; Short Tempered -2; Territorial -2; No sense of fear -3; Offensive to Animals -1; Learning Deficiency -3; Glutonous and Greedy -3; Lunacy -2;
Morgoths0Yog-SothothNatural Attack +1; Magic User +5; Change Shape +3; Change Shape +3; Change Shape +3; Diplomatic Prowess +2; Majestic Appearance +2; Approachable +2; Elemental Vulnerability -2; Elemental Vulnerability -2; Mental Ability Aptitude +3; Light Sensitivity -2; Cannibal -4; Tracking +2;
Children of the Sun and the Moon: Healers0MercuryStrong Willed +2; High Fertility +4; Skilled +2; Skilled +2; No sense of fear -3; Elemental Vulnerability -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Elemental Vulnerability -2; Sunlight Dependency; Magic User +5; Tracking +2; Moonlight Dependency; Prophetic Ability +5; Brave +1; Physical Ability Deficit -2; Pacifist -2; Unresillient -2;
Icair Fox0AuraHigh Fertility +4; Low Mortality +4; Fly +3; Tracking +2; Natural Attack +1; Tiny -5; Elemental Vulnerability -2; Elemental Dependency -5; Territorial -2; Lunacy -2; Short Tempered -2;
Children of the Sun and the Moon: Skald0MercuryStrong Willed +2; High Fertility +4; Brave +1; Skilled +2; Skilled +2; No sense of fear -3; Magical Ability Deficit -4; Dump Magic -5; Trouble Makers -2; Glutonous and Greedy -3; Sunlight Dependency; Majestic Appearance +2; Diplomatic Prowess +2; Approachable +2; Moonlight Dependency; Magical Resistance +4; Physical Ability Aptitude +2;
Orians0AzeriaHigh Fertility +4; Heightened Sense +1; Heightened Sense +1; Darkvision +2; Heightened Sense +1; Tiny -5; Pacifist -2; Spineless -1; Dump Magic -5;
Tonberry0AzeriaSmall -3; Reptilian Movement -2; Lazy -1; Mental Ability Aptitude +3; Adaptive Learning +3; Skilled +2; Spineless -1; Pacifist -2;
Kt alak0MachiavelcroTrue Believer +5; Animal Magnetism +1; Nomad +3; Magical Ability Deficit -4; Dump Magic -5; Magical Vulnerability -4; Elemental Vulnerability -2; Skilled +2;
Drow0OvergodsPhysical Ability Aptitude +2; Mental Ability Aptitude +3; Darkvision +2; Tactical Mind +2; Short Tempered -2; Light Sensitivity -2 (Dazed); Unfriendly -2; Proud -1;
Bariaur0OvergodsQuadruped +2; Nomad +3; Brave +1; Resiliency (Long Distance Runners) +2; Short Tempered -2; Magical Vulnerability -4; Elemental Vulnerability (Fire) -2; Tracking +2;
Dwarves0OvergodsPhysical Ability Aptitude +2; Resiliency (Toxins & Diseases) +2; Darkvision +2; Strong Willed +2; Brave +1; Skilled (Stonecraft) +2; Skilled (Metalworking) +2; Unfriendly -2; Proud -1; Glutonous and Greedy -3; Offensive to Animals -1; Territorial -2;
Skalds0OvergodsPhysical Ability Aptitude +2; Berserk +2; Elemental Resistance (Cold) +2; Skilled (Seafaring) +2; Proud -1; Short Tempered -2;
Wood Elves0OvergodsChange Shape x2 (mammals); Natural Attack (one attack of the changing animal) +1; Low Fertility -4; Proud -1; Physical Ability Aptitude +2; Animal Magnetism +1; Learning Deficiency -3;
Mystes0NergalBrave +1; Nomad +3; Warmonger +3; Physical Ability Aptitude +2; Tracking +2; No sense of fear -3; Short Tempered -2; Unfriendly -2; Territorial -2; Eccentric Pallete -2;
Avatar0OvergodsGrants "Avatar Present" Condition